Ten Tips For iPhone Application Development
The guest post for today is offered by Sonia Jackson from Writing-Reasearch-Papers.Org, who is giving 10 hints to those who are keen on app development.
This article covers the ten steps you should take before you even start learning iPhone Application Development. It provides adequate exposure to the idea without plunging you too deeply into the subject matter. Follow the ten steps, and if by the end you still have a passion for developing apps then give it a go.
Introduce yourself to the iPhone and the apps it uses. Then ask yourself if becoming an application developer is really for you. The technology is limited on a mobile phone and it is only a fraction as powerful as the programs you could develop for other existing hardware. Make sure, you know what you are getting into.
You need to find the working tools for the job. These include things such as Objective-C skills and Xcode. You need an interface builder and a simulator. You also need to research the prerequisites in terms of knowledge and software to develop an iPhone app.
Subscribe to a developer program and download any additional tools that they offer. Apple is picky about what it allows to run legally on its machines, so you will need to register on an Apple developer program.
Decide now not to be a jerk. A lot of Apple developers are pompous, rude and generally all round loser material. Where the rest of the programming community will trample their mothers to help you, Apple developers won’t give you the drippings off the end of their nose.
You must decide now, to not turn into a jerk, because frankly if developing Apple apps made the developers into what they believe they are, then the world would have changed course and started revolving around them already.
You need to start learning the app programming paradigm. Try something such as MVC, and read a few good introductions to the Model-View-Controller design pattern.
Some people use Xcode. Research a description of the template and familiarize yourself with Xcode as a programming environment.
Try creating your first project in Xcode and becoming familiar with the simulator.
Try starting your new apps. Use AppDelegate and see what happens when an application is started on iPhone devices.
Try managing the interface using ViewController.
Once you have had a play with the whole application development process, this is the time you need to start taking lessons in creating the your first fully working app for iPhone and iPad. You need to learn about positioning objects in an app for iOS, how to manage the rotation of the device in an app. You need to learn how to display the contents of an application, memory management and ARC.
Of course, you need not create an app yourself. You can hire companies to do it for you. A lot of people think of games when somebody says app, but they do in-fact have a lot of real world uses. There are apps that measure how well you slept, apps that show you what the stars are called, and apps that plan your week for you.
Unfortunately, nobody has founded the iPhone app called “research paper writing” yet. But everything is ahead and in future you can be the first in this sphere.
Before you run off and learn app development, search online. There may be an app that suits your every need – which means that you need not have to learn app development. Failing that, you should describe your needs and wants to a developer, and see if they can create the perfect app for you. You can even compare prices you get through companies with the prices offered by freelance programmers. You may find that you no longer need to learn app development.
Please feel free to share your thoughts and insight with us below.